Wrap an Avogadro::Rendering::Scene in a vtkActor derived container so that it can be rendered in a standard VTK widget.
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#include <avogadro/vtk/vtkAvogadroActor.h>
void PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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) |
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Required type macro. Print the state of the object.
int RenderOpaqueGeometry |
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vtkViewport * |
viewport | ) |
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Render the opaque geometry.
int RenderTranslucentPolygonalGeometry |
( |
vtkViewport * |
viewport | ) |
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Render the translucent geometry.
int HasTranslucentPolygonalGeometry |
( |
| ) |
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Does the actor have transluscent geometry?
Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). (The method GetBounds(double bounds[6]) is available from the superclass.)
Set the scene on the actor, the actor assumes ownership of the scene.
Get the scene being rendered by the actor.
The documentation for this class was generated from the following file: