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SoBumpMap.h
1 #ifndef COIN_SOBUMPMAP_H
2 #define COIN_SOBUMPMAP_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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13  * distribution for additional information about the GNU GPL.
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25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFImage.h>
29 #include <Inventor/fields/SoSFString.h>
30 #include <Inventor/fields/SoSFEnum.h>
31 #include <Inventor/elements/SoTextureImageElement.h>
32 
33 class SoFieldSensor;
34 class SoSensor;
35 class SoBumpMapP;
36 
37 class COIN_DLL_API SoBumpMap : public SoNode {
38  typedef SoNode inherited;
39 
40  SO_NODE_HEADER(SoBumpMap);
41 
42 public:
43  static void initClass(void);
44  SoBumpMap(void);
45 
46  enum Wrap {
47  REPEAT = SoTextureImageElement::REPEAT,
48  CLAMP = SoTextureImageElement::CLAMP
49  };
50 
55 
56  virtual void doAction(SoAction * action);
57  virtual void GLRender(SoGLRenderAction * action);
58  virtual void callback(SoCallbackAction * action);
59  virtual void rayPick(SoRayPickAction * action);
60 
61  static SbBool readImage(const SbString & fname, int & w, int & h, int & nc,
62  unsigned char *& bytes);
63 protected:
64  virtual ~SoBumpMap();
65 
66  virtual SbBool readInstance(SoInput * in, unsigned short flags);
67  virtual void notify(SoNotList * list);
68 
69 private:
70  SbBool loadFilename(void);
71  static void filenameSensorCB(void *, SoSensor *);
72 
73  SoBumpMapP * pimpl;
74 };
75 
76 #endif // !COIN_SOBUMPMAP_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:40
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:423
SoSFImage image
Definition: SoBumpMap.h:52
The SoSFString class is a container for an SbString.This field is used where nodes, engines or other field containers needs to store a single string.
Definition: SoSFString.h:31
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoSFEnum wrapT
Definition: SoBumpMap.h:54
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
The SoBumpMap class is used to map a bump map onto subsequent shapes.SoBumpMap has support for two ty...
Definition: SoBumpMap.h:37
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1087
SoSFString filename
Definition: SoBumpMap.h:51
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:34
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1438
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
Wrap
Definition: SoBumpMap.h:46
The SoFieldSensor class detects changes to a field.Attach a field to a sensor of this type to put it ...
Definition: SoFieldSensor.h:29
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
The SoSFImage class is used to store pixel images.The SoSFImage class provides storage for inline 2D ...
Definition: SoSFImage.h:32
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:55
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the &quot;bookkeeping&quot; tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:42
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoSFEnum wrapS
Definition: SoBumpMap.h:53
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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