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SoCallback.h
1 #ifndef COIN_SOCALLBACK_H
2 #define COIN_SOCALLBACK_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
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13  * distribution for additional information about the GNU GPL.
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25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 
29 typedef void SoCallbackCB(void * userdata, SoAction * action);
30 
31 class COIN_DLL_API SoCallback : public SoNode {
32  typedef SoNode inherited;
33 
35 
36 public:
37  static void initClass(void);
38  SoCallback(void);
39 
40  void setCallback(SoCallbackCB * function, void * userdata = NULL);
41 
42  virtual void doAction(SoAction * action);
43  virtual void callback(SoCallbackAction * action);
44  virtual void GLRender(SoGLRenderAction * action);
45  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
46  virtual void getMatrix(SoGetMatrixAction * action);
47  virtual void handleEvent(SoHandleEventAction * action);
48  virtual void pick(SoPickAction * action);
49  virtual void search(SoSearchAction * action);
50  virtual void write(SoWriteAction * action);
51  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
52 
53 protected:
54  virtual ~SoCallback();
55 
56  virtual void copyContents(const SoFieldContainer * from,
57  SbBool copyconnections);
58 
59 private:
60  SoCallbackCB * cbfunc;
61  void * cbdata;
62 };
63 
64 #endif // !COIN_SOCALLBACK_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1410
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:870
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
#define SO_NODE_HEADER(classname)
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:34
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1148
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoCallback class is a node type which provides a means of setting callback hooks in the scene gra...
Definition: SoCallback.h:31
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1029
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:33
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1217
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1059
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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