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SoVRMLFontStyle.h
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23 
24 #ifndef COIN_SOVRMLFONTSTYLE_H
25 #define COIN_SOVRMLFONTSTYLE_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/fields/SoMFString.h>
32 #include <Inventor/fields/SoSFString.h>
33 #include <Inventor/SbString.h>
34 
35 #ifndef COIN_INTERNAL
36 #include <Inventor/actions/SoCallbackAction.h>
37 #endif // !COIN_INTERNAL
38 
39 class SoVRMLFontStyleP;
40 
41 class COIN_DLL_API SoVRMLFontStyle : public SoNode
42 {
43  typedef SoNode inherited;
45 
46 public:
47  static void initClass(void);
48  SoVRMLFontStyle(void);
49 
50  enum Family {
51  SERIF,
52  SANS,
53  TYPEWRITER
54  };
55 
56  enum Style {
57  PLAIN = 0x0,
58  BOLD = 0x1,
59  ITALIC = 0x2,
60  BOLDITALIC = 0x3
61  };
62 
63  SoSFFloat size;
64  SoMFString family;
65  SoMFString style;
66  SoSFBool horizontal;
67  SoSFBool leftToRight;
68  SoSFBool topToBottom;
69  SoSFString language;
70  SoMFString justify;
71  SoSFFloat spacing;
72 
73  SbString getFontName(void);
74 
75  virtual void doAction(SoAction * action);
76  virtual void callback(SoCallbackAction * action);
77  virtual void GLRender(SoGLRenderAction * action);
78  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
79  virtual void pick(SoPickAction * action);
80  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
81 
82 protected:
83  virtual ~SoVRMLFontStyle();
84 
85 private:
86  SoVRMLFontStyleP * pimpl;
87 };
88 
89 #endif // ! COIN_SOVRMLFONTSTYLE_H
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:870
#define SO_NODE_HEADER(classname)
The SoSFString class is a container for an SbString.This field is used where nodes, engines or other field containers needs to store a single string.
Definition: SoSFString.h:31
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the &quot;on&quot; field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
The SoMFString class is a container for SbString values.This field is used where nodes, engines or other field containers needs to store arrays of strings.
Definition: SoMFString.h:31
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
The SoVRMLFontStyle class is used to define the current font.Important note: currently, the SoVRMLText node implementation is not complete, and some of the features mentioned in the documentation below may not be working yet.
Definition: SoVRMLFontStyle.h:41
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the &quot;bookkeeping&quot; tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:42
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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