24 #ifndef COIN_SOVRMLPOINTLIGHT_H
25 #define COIN_SOVRMLPOINTLIGHT_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLLight.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30 #include <Inventor/fields/SoSFFloat.h>
38 static void initClass(
void);
52 #endif // ! COIN_SOVRMLPOINTLIGHT_H
virtual void GLRender(SoGLRenderAction *action)
Definition: Light.cpp:92
#define SO_NODE_HEADER(classname)
SoSFVec3f attenuation
Definition: SoVRMLPointLight.h:43
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoSFFloat radius
Definition: SoVRMLPointLight.h:42
The SoVRMLLight class is a superclass for VRML light nodes.
Definition: SoVRMLLight.h:33
SoSFVec3f location
Definition: SoVRMLPointLight.h:41
The SoVRMLPointLight class is used to represent a point light.The detailed class documentation is tak...
Definition: SoVRMLPointLight.h:32
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41