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SoTextureOverrideElement.h
1 #ifndef COIN_SOTEXTUREOVERRIDEELEMENT_H
2 #define COIN_SOTEXTUREOVERRIDEELEMENT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/elements/SoSubElement.h>
28 
29 class COIN_DLL_API SoTextureOverrideElement : public SoElement {
30  typedef SoElement inherited;
31 
32  SO_ELEMENT_HEADER(SoTextureOverrideElement);
33 
34 public:
35  static void initClass(void);
36 protected:
37  virtual ~SoTextureOverrideElement();
38 
39  enum {
40  TEXTURE_QUALITY = 0x1,
41  TEXTURE_IMAGE = 0x2,
42  BUMP_MAP = 0x4
43  };
44 public:
45  virtual SbBool matches(const SoElement *element) const;
46  virtual SoElement *copyMatchInfo() const;
47 
48  virtual void init(SoState *state);
49  virtual void push(SoState *state);
50  static SbBool getQualityOverride(SoState *state);
51  static SbBool getImageOverride(SoState *state);
52  static SbBool getBumpMapOverride(SoState * state);
53 
54  static void setQualityOverride(SoState *state, const SbBool value);
55  static void setImageOverride(SoState *state, const SbBool value);
56  static void setBumpMapOverride(SoState *state, const SbBool value);
57 
58  virtual void print(FILE *fp) const;
59 
60 private:
61  uint32_t flags;
62 };
63 
64 #endif // !COIN_SOTEXTUREOVERRIDEELEMENT_H
static void initClass(void)
Definition: SoElement.cpp:507
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:609
The SoTextureOverrideElement makes it possible to override texture elements.
Definition: SoTextureOverrideElement.h:29
virtual void push(SoState *state)
Definition: SoElement.cpp:570
virtual void print(FILE *file=stdout) const
Definition: SoElement.cpp:595
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
virtual void init(SoState *state)
Definition: SoElement.cpp:553
virtual SoElement * copyMatchInfo(void) const =0

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