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SoHeightMapToNormalMap.h
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23 
24 #ifndef COIN_SOHEIGHTMAPTONORMALMAP_H
25 #define COIN_SOHEIGHTMAPTONORMALMAP_H
26 
27 #include <Inventor/SbVec2s.h>
28 #include <Inventor/engines/SoTexture2Convert.h>
29 #include <Inventor/fields/SoSFEnum.h>
30 
31 class SbImage;
32 
33 class COIN_DLL_API SoHeightMapToNormalMap : public SoTexture2Convert {
35  SO_ENGINE_HEADER(SoHeightMapToNormalMap);
36 
37 public:
38  static void initClass(void);
40 
42  INT8
43  };
44 
46 
47  static void convert(const unsigned char * srcptr, SbVec2s size, int nc, SbImage & dst_out);
48 
49 protected:
50  virtual void inputChanged(SoField * which);
51  virtual void evaluate(void);
52 
53 }; // SoHeightMapToNormalMap
54 
55 #endif // !COIN_SOHEIGHTMAPTONORMALMAP_H
Engine for computing a normal map from a height map.
Definition: SoHeightMapToNormalMap.h:33
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:34
The SoField class is the top-level abstract base class for fields.Fields is the mechanism used throug...
Definition: SoField.h:38
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
virtual void inputChanged(SoField *which)
Definition: SoEngine.cpp:290
SoSFEnum format
Definition: SoHeightMapToNormalMap.h:45
Abstract base class for texture filtering engines.
Definition: SoTexture2Convert.h:32
NormalMapFormat
Definition: SoHeightMapToNormalMap.h:41
virtual void evaluate(void)=0
The SbImage class is an abstract datatype for 2D and 3D images.Be aware that this class is an extensi...
Definition: SbImage.h:37
The SbVec2s class is a 2 dimensional vector with short integer coordinates.This vector class is used ...
Definition: SbVec2s.h:41

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