virtual void init(SoState *state)
FIXME: write doc.
Definition: SoTextureImageElement.cpp:131
Model model
Definition: SoTextureImageElement.h:154
static void initClass(void)
Definition: SoTextureImageElement.cpp:115
virtual SbBool hasTransparency(void) const
Definition: SoTextureImageElement.cpp:366
The SoGLTextureImageElement is used to control the current GL texture.This is a lazy element...
Definition: SoGLTextureImageElement.h:32
The SoTextureImageElement class is yet to be documented.FIXME: write doc.
Definition: SoTextureImageElement.h:34
Model
Definition: SoTextureImageElement.h:44
static void set(SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int model, const SbColor &blendColor)
Definition: SoTextureImageElement.cpp:215