24 #ifndef COIN_SOVRMLBILLBOARD_H
25 #define COIN_SOVRMLBILLBOARD_H
27 #include <Inventor/VRMLnodes/SoVRMLParent.h>
28 #include <Inventor/nodes/SoSubNode.h>
29 #include <Inventor/fields/SoSFVec3f.h>
40 static void initClass(
void);
66 void performRotation(
SoState * state)
const;
67 class SoVRMLBillboardP * pimpl;
70 #endif // ! COIN_SOVRMLBILLBOARD_H
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
#define SO_NODE_HEADER(classname)
SoSFVec3f axisOfRotation
Definition: SoVRMLBillboard.h:44
virtual void doAction(SoAction *action)
Definition: Parent.cpp:308
The SoVRMLParent node is a superclass for all VRML grouping nodes.
Definition: SoVRMLParent.h:34
SoSFVec3f bboxSize
Definition: SoVRMLBillboard.h:46
virtual void notify(SoNotList *list)
Definition: Parent.cpp:350
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
virtual void pick(SoPickAction *action)
Definition: SoGroup.cpp:663
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:641
SoSFVec3f bboxCenter
Definition: SoVRMLBillboard.h:45
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:510
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:648
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:33
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoNode.cpp:941
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void search(SoSearchAction *action)
Definition: Parent.cpp:315
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoNode.cpp:953
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:566
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
The SoVRMLBillboard class is used for rotating geometry towards the viewpoint.The detailed class docu...
Definition: SoVRMLBillboard.h:34
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition: SoNode.cpp:965
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41