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SoScXMLStateMachine.h
1 #ifndef COIN_SOSCXMLSTATEMACHINE_H
2 #define COIN_SOSCXMLSTATEMACHINE_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/scxml/ScXMLStateMachine.h>
28 
29 class SoEvent;
30 class SoNode;
31 class SoCamera;
32 class SbViewportRegion;
33 
34 class COIN_DLL_API SoScXMLStateMachine : public ScXMLStateMachine {
36  SCXML_OBJECT_HEADER(SoScXMLStateMachine)
37 
38 public:
39  static void initClass(void);
40 
41  SoScXMLStateMachine(void);
42  virtual ~SoScXMLStateMachine(void);
43 
44  virtual void setSceneGraphRoot(SoNode * root);
45  virtual SoNode * getSceneGraphRoot(void) const;
46 
47  virtual void setActiveCamera(SoCamera * camera);
48  virtual SoCamera * getActiveCamera(void) const;
49 
50  virtual void setViewportRegion(const SbViewportRegion & vp);
51  virtual const SbViewportRegion & getViewportRegion(void) const;
52 
53  virtual void preGLRender(void);
54  virtual void postGLRender(void);
55 
56  virtual SbBool processSoEvent(const SoEvent * event);
57 
58 private:
59  SoScXMLStateMachine(const SoScXMLStateMachine & rhs); // N/A
60  SoScXMLStateMachine & operator = (const SoScXMLStateMachine & rhs); // N/A
61 
62  class PImpl;
63  SbPimplPtr<PImpl> pimpl;
64 
65 }; // SoScXMLStateMachine
66 
67 #endif // !COIN_SOSCXMLSTATEMACHINE_H
The SoCamera class is the abstract base class for camera definition nodes.To be able to view a scene...
Definition: SoCamera.h:54
Integration level for using Coin events with SCXML-based state machines.
Definition: SoScXMLStateMachine.h:34
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoEvent class is the base class for all Coin events.Coin contains its own set of event classes...
Definition: SoEvent.h:34
The SbViewportRegion class is a viewport within a full window.The SbViewportRegion class contains inf...
Definition: SbViewportRegion.h:31
Base class for all SCXML objects.
Definition: ScXMLObject.h:32
Manager for processing events and setting states in SCXML structures.
Definition: ScXMLStateMachine.h:44

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