1 #ifndef COIN_SOTEXTURE_H
2 #define COIN_SOTEXTURE_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
30 class COIN_DLL_API SoTexture :
public SoNode {
35 static void initClass(
void);
36 static void cleanupClass(
void);
44 virtual ~SoTexture(
void);
50 #endif // !COIN_SOTEXTURE_H
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
#define SO_NODE_ABSTRACT_HEADER(classname)
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41