The SoMultiTextureImageElement class is yet to be documented.FIXME: write doc.
Definition: SoMultiTextureImageElement.h:36
virtual SbBool hasTransparency(const int unit) const
Definition: SoMultiTextureImageElement.cpp:345
virtual void init(SoState *state)
FIXME: write doc.
Definition: SoMultiTextureImageElement.cpp:88
The SoGLMultiTextureImageElement is used to control the current GL texture for texture units...
Definition: SoGLMultiTextureImageElement.h:33
Model
Definition: SoTextureImageElement.h:44
static void set(SoState *const state, SoNode *const node, const int unit, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Model model, const SbColor &blendColor)
FIXME: write doc.
Definition: SoMultiTextureImageElement.cpp:133
virtual void push(SoState *state)
Definition: SoMultiTextureImageElement.cpp:382
static void initClass(void)
Definition: SoMultiTextureImageElement.cpp:71