1 #ifndef COIN_SOAUDIORENDERACTION_H
2 #define COIN_SOAUDIORENDERACTION_H
27 #include <Inventor/actions/SoAction.h>
28 #include <Inventor/actions/SoSubAction.h>
29 #include <Inventor/tools/SbLazyPimplPtr.h>
31 class SoAudioRenderActionP;
51 SbLazyPimplPtr<SoAudioRenderActionP> pimpl;
58 #endif // !COIN_SOAUDIORENDERACTION_H
static void initClass(void)
Definition: SoAction.cpp:366
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:33
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1263