24 #ifndef COIN_SOVRMLPOINTSET_H
25 #define COIN_SOVRMLPOINTSET_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLVertexPoint.h>
37 static void initClass(
void);
48 #endif // ! COIN_SOVRMLPOINTSET_H
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: VertexPoint.cpp:97
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
The SoVRMLVertexPoint class is a superclass for point based VRML shapes.
Definition: SoVRMLVertexPoint.h:33
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: VertexPoint.cpp:110
virtual void generatePrimitives(SoAction *action)=0
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
The SoShape class is the superclass for geometry shapes.The node types which have actual geometry to ...
Definition: SoShape.h:43
The SoVRMLPointSet class is used to represent a set of 3D points.The detailed class documentation is ...
Definition: SoVRMLPointSet.h:31
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41