Coin Logo http://www.sim.no/
http://www.coin3d.org/

SoMultiTextureMatrixElement Member List

This is the complete list of members for SoMultiTextureMatrixElement, including all inherited members.

addNodeId(const SoNode *const node)SoAccumulatedElementprotected
capture(SoState *const state) const SoElementinlineprotected
captureThis(SoState *state) const SoAccumulatedElementprotectedvirtual
clearNodeIds(void)SoAccumulatedElementprotected
copyMatchInfo(void) const SoAccumulatedElementprotectedvirtual
copyNodeIds(const SoAccumulatedElement *copyfrom)SoAccumulatedElementprotected
createInstance(void)SoMultiTextureMatrixElementstatic
createStackIndex(const SoType id)SoElementprotectedstatic
depthSoElementprotected
get(SoState *const state, const int unit)SoMultiTextureMatrixElementstatic
getClassStackIndex(void) (defined in SoMultiTextureMatrixElement)SoMultiTextureMatrixElementstatic
getClassTypeId(void) (defined in SoMultiTextureMatrixElement)SoMultiTextureMatrixElementstatic
getConstElement(SoState *const state, const int stackIndex)SoElementinlineprotectedstatic
getDepth(void) const SoElement
getElement(SoState *const state, const int stackIndex)SoElementinlineprotectedstatic
getElt(const int unit) const SoMultiTextureMatrixElementprotectedvirtual
getIdFromStackIndex(const int stackIndex)SoElementstatic
getNextFree(void) const SoElementprotected
getNextInStack(void) const SoElementprotected
getNumStackIndices(void)SoElementstatic
getStackIndex(void) const SoElement
getTypeId(void) const SoElement
getUnitData(const int unit) (defined in SoMultiTextureMatrixElement)SoMultiTextureMatrixElementprotected
getUnitData(const int unit) const (defined in SoMultiTextureMatrixElement)SoMultiTextureMatrixElementprotected
init(SoState *state)SoMultiTextureMatrixElementvirtual
initClass(void) (defined in SoMultiTextureMatrixElement)SoMultiTextureMatrixElementstatic
initElements(void)SoElementstatic
matches(const SoElement *element) const SoAccumulatedElementvirtual
mult(SoState *const state, SoNode *const node, const int unit, const SbMatrix &matrix)SoMultiTextureMatrixElementstatic
multElt(const int unit, const SbMatrix &matrix)SoMultiTextureMatrixElementprotectedvirtual
nodeIdsSoAccumulatedElementprotected
pop(SoState *state, const SoElement *prevTopElement)SoElementvirtual
print(FILE *file=stdout) const SoElementvirtual
push(SoState *state)SoMultiTextureMatrixElementvirtual
set(SoState *const state, SoNode *const node, const int unit, const SbMatrix &matrix) (defined in SoMultiTextureMatrixElement)SoMultiTextureMatrixElementstatic
setDepth(const int depth)SoElement
setElt(const int unit, const SbMatrix &matrix)SoMultiTextureMatrixElementprotectedvirtual
setNodeId(const SoNode *const node)SoAccumulatedElementprotected
setStackIndex(const int index)SoElementprotected
setTypeId(const SoType typeId)SoElementprotected
SoAccumulatedElement(void) (defined in SoAccumulatedElement)SoAccumulatedElementprotected
SoElement(void)SoElementprotected
SoMultiTextureMatrixElement(void)SoMultiTextureMatrixElementprotected
stackIndexSoElementprotected
stackToTypeSoElementprotectedstatic
typeIdSoElementprotected
~SoAccumulatedElement() (defined in SoAccumulatedElement)SoAccumulatedElementprotectedvirtual
~SoElement()SoElementvirtual
~SoMultiTextureMatrixElement()SoMultiTextureMatrixElementprotectedvirtual

Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.

Generated on Fri Sep 9 2016 for Coin by Doxygen 1.8.5.