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SoEnvironment.h
1 #ifndef COIN_SOENVIRONMENT_H
2 #define COIN_SOENVIRONMENT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFFloat.h>
29 #include <Inventor/fields/SoSFColor.h>
30 #include <Inventor/fields/SoSFVec3f.h>
31 #include <Inventor/fields/SoSFEnum.h>
32 #include <Inventor/elements/SoEnvironmentElement.h>
33 
34 class COIN_DLL_API SoEnvironment : public SoNode {
35  typedef SoNode inherited;
36 
38 
39 public:
40  static void initClass(void);
41  SoEnvironment(void);
42 
43  enum FogType {
44  NONE = SoEnvironmentElement::NONE,
45  HAZE = SoEnvironmentElement::HAZE,
46  FOG = SoEnvironmentElement::FOG,
47  SMOKE = SoEnvironmentElement::SMOKE
48  };
49 
50  virtual void GLRender(SoGLRenderAction * action);
51  virtual void callback(SoCallbackAction * action);
52 
59 
60 protected:
61  virtual ~SoEnvironment();
62 };
63 
64 #endif // !COIN_SOENVIRONMENT_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
#define SO_NODE_HEADER(classname)
SoSFFloat fogVisibility
Definition: SoEnvironment.h:58
SoSFFloat ambientIntensity
Definition: SoEnvironment.h:53
The SoSFColor class is a container for an SbColor value.This field is used where nodes, engines or other field containers needs to store a single color value (i.e. Red + Green + Blue).
Definition: SoSFColor.h:31
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoSFColor ambientColor
Definition: SoEnvironment.h:54
SoSFEnum fogType
Definition: SoEnvironment.h:56
FogType
Definition: SoEnvironment.h:43
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
SoSFVec3f attenuation
Definition: SoEnvironment.h:55
SoSFColor fogColor
Definition: SoEnvironment.h:57
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SoEnvironment class is a node for specifying global rendering parameters.This node type provides ...
Definition: SoEnvironment.h:34
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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