27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFFloat.h>
29 #include <Inventor/nodes/SoShape.h>
39 static void initClass(
void);
57 void getHalfSize(
float & w,
float & h,
float & d);
60 #endif // !COIN_SOCUBE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
The SoIndexedFaceSet class is used to handle generic indexed facesets.Faces are specified using the c...
Definition: SoIndexedFaceSet.h:36
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:37
SoSFFloat height
Definition: SoCube.h:43
The SoCube class is for rendering cubes.Insert a cube shape into the scenegraph. The cube is rendered...
Definition: SoCube.h:33
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoSFFloat width
Definition: SoCube.h:42
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
The SoShape class is the superclass for geometry shapes.The node types which have actual geometry to ...
Definition: SoShape.h:43
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:445
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41
SoSFFloat depth
Definition: SoCube.h:44