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SoVRMLElevationGrid.h
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23 
24 #ifndef COIN_SOVRMLELEVATIONGRID_H
25 #define COIN_SOVRMLELEVATIONGRID_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29 #include <Inventor/fields/SoSFBool.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFInt32.h>
32 #include <Inventor/fields/SoSFBool.h>
33 #include <Inventor/fields/SoSFFloat.h>
34 #include <Inventor/fields/SoMFFloat.h>
35 #include <Inventor/fields/SoSFNode.h>
36 
37 class SoChildList;
38 
39 class SoVRMLElevationGridP;
40 
41 class COIN_DLL_API SoVRMLElevationGrid : public SoVRMLGeometry
42 {
43  typedef SoVRMLGeometry inherited;
45 
46 public:
47  static void initClass(void);
48  SoVRMLElevationGrid(void);
49 
63 
64  virtual void GLRender(SoGLRenderAction * action);
65  virtual void rayPick(SoRayPickAction * action);
66  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
67 
68 protected:
69  virtual ~SoVRMLElevationGrid(void);
70 
71  virtual void notify(SoNotList * list);
72  virtual void generatePrimitives( SoAction * action );
73  virtual void computeBBox(SoAction * action, SbBox3f & bbox,
74  SbVec3f & center);
75 
76 private:
77  friend class SoVRMLElevationGridP;
78 
79  enum Binding {
80  OVERALL,
81  PER_QUAD,
82  PER_VERTEX
83  };
84 
85  Binding findMaterialBinding(void) const;
86  Binding findNormalBinding(void) const;
87 
88  const SbVec3f * updateNormalCache(Binding & nbind);
89 
90  SoVRMLElevationGridP * pimpl;
91 
92 }; // class SoVRMLElevationGrid
93 
94 #endif // ! COIN_SOVRMLELEVATIONGRID_H
virtual void notify(SoNotList *list)
Definition: Geometry.cpp:164
The SoMFFloat class is a container for floating point values.This field is used where nodes...
Definition: SoMFFloat.h:30
SoSFFloat creaseAngle
Definition: SoVRMLElevationGrid.h:52
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
#define SO_NODE_HEADER(classname)
SoSFBool solid
Definition: SoVRMLElevationGrid.h:51
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:32
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:37
SoSFInt32 zDimension
Definition: SoVRMLElevationGrid.h:53
The SoVRMLElevationGrid class is used to represent elevation grids.The detailed class documentation i...
Definition: SoVRMLElevationGrid.h:41
SoSFBool ccw
Definition: SoVRMLElevationGrid.h:50
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the &quot;on&quot; field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
SoSFFloat zSpacing
Definition: SoVRMLElevationGrid.h:55
The SoSFInt32 class is a container for a 32-bit integer value.This field is used where nodes...
Definition: SoSFInt32.h:30
SoMFFloat height
Definition: SoVRMLElevationGrid.h:57
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:33
The SoSFNode class is a container for a single node.This field container stores a pointer to a Coin n...
Definition: SoSFNode.h:38
SoSFBool colorPerVertex
Definition: SoVRMLElevationGrid.h:61
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoSFBool normalPerVertex
Definition: SoVRMLElevationGrid.h:62
SoSFNode color
Definition: SoVRMLElevationGrid.h:60
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoSFFloat xSpacing
Definition: SoVRMLElevationGrid.h:56
SoSFInt32 xDimension
Definition: SoVRMLElevationGrid.h:54
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoSFNode texCoord
Definition: SoVRMLElevationGrid.h:58
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:445
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41
SoSFNode normal
Definition: SoVRMLElevationGrid.h:59

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