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include
Inventor
elements
SoGLTexture3EnabledElement.h
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#ifndef COIN_SOGLTEXTURE3ENABLEDELEMENT_H
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#define COIN_SOGLTEXTURE3ENABLEDELEMENT_H
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/**************************************************************************\
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*
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* This file is part of the Coin 3D visualization library.
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* Copyright (C) by Kongsberg Oil & Gas Technologies.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* ("GPL") version 2 as published by the Free Software Foundation.
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* See the file LICENSE.GPL at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using Coin with software that can not be combined with the GNU
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* GPL, and for taking advantage of the additional benefits of our
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* support services, please contact Kongsberg Oil & Gas Technologies
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* about acquiring a Coin Professional Edition License.
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*
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* See http://www.coin3d.org/ for more information.
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*
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* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
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* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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*
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\**************************************************************************/
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#include <Inventor/elements/SoTexture3EnabledElement.h>
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class
COIN_DLL_API
SoGLTexture3EnabledElement
:
public
SoTexture3EnabledElement {
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typedef
SoTexture3EnabledElement inherited;
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SO_ELEMENT_HEADER(
SoGLTexture3EnabledElement
);
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public
:
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static
void
initClass(
void
);
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protected
:
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virtual
~
SoGLTexture3EnabledElement
();
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public
:
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virtual
void
init(
SoState
* state);
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virtual
void
push(
SoState
* state);
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virtual
void
pop(
SoState
* state,
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const
SoElement
* prevTopElement);
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static
void
set(
SoState
*
const
state,
SoNode
*
const
node,
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const
SbBool enabled);
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static
void
set(
SoState
*
const
state,
const
SbBool enabled);
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static
SbBool
get
(
SoState
*
const
state);
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static
SbBool getDefault(
void
);
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virtual
void
setElt(int32_t value);
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private
:
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void
updategl(
void
);
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SoState
* state;
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};
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#endif // !COIN_SOGLTEXTURE3ENABLEDELEMENT_H
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition:
SoNode.h:47
SoElement
SoElement is the abstract base class for all elements.
Definition:
SoElement.h:34
SoGLTexture3EnabledElement
The SoGLTexture3EnabledElement class is an element which controls whether 3D texturing is enabled or ...
Definition:
SoGLTexture3EnabledElement.h:29
SoState
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition:
SoState.h:35
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Kongsberg Oil & Gas Technologies
. All rights reserved.
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