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SoVRMLInline.h
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23 
24 #ifndef COIN_SOVRMLINLINE_H
25 #define COIN_SOVRMLINLINE_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30 #include <Inventor/fields/SoMFString.h>
31 
32 #ifndef COIN_INTERNAL
33 #include <Inventor/actions/SoCallbackAction.h>
34 #endif // !COIN_INTERNAL
35 
36 class SbColor;
37 class SoVRMLInline;
38 class SoVRMLInlineP;
39 class SoGroup;
40 class SoSensor;
41 
42 typedef void SoVRMLInlineFetchURLCB(const SbString &, void *, SoVRMLInline *);
43 
44 class COIN_DLL_API SoVRMLInline : public SoNode
45 {
46  typedef SoNode inherited;
48 
49 public:
50  static void initClass(void);
51  SoVRMLInline(void);
52 
56  ALWAYS
57  };
58 
59  SoSFVec3f bboxCenter;
60  SoSFVec3f bboxSize;
61  SoMFString url;
62 
63  void setFullURLName(const SbString & url);
64  const SbString & getFullURLName(void);
65 
66  SoGroup * copyChildren(void) const;
67  void requestURLData(void);
68  SbBool isURLDataRequested(void) const;
69  SbBool isURLDataHere(void) const;
70 
71  void cancelURLDataRequest(void);
72  void setChildData(SoNode * urlData);
73  SoNode * getChildData(void) const;
74 
75  static void setFetchURLCallBack(SoVRMLInlineFetchURLCB * f, void * closure);
76  static void setBoundingBoxVisibility(BboxVisibility b);
77  static BboxVisibility getBoundingBoxVisibility(void);
78  static void setBoundingBoxColor(SbColor & color);
79  static SbColor & getBoundingBoxColor(void);
80  static void setReadAsSoFile(SbBool enable);
81  static SbBool getReadAsSoFile(void);
82 
83  virtual void doAction(SoAction * action);
84  virtual void callback(SoCallbackAction * action);
85  virtual void GLRender(SoGLRenderAction * action);
86  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
87  virtual void getMatrix(SoGetMatrixAction * action);
88  virtual void handleEvent(SoHandleEventAction * action);
89  virtual void search(SoSearchAction * action);
90  virtual void pick(SoPickAction * action);
91  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
92  virtual SoChildList * getChildren(void) const;
93 
94 protected:
95  virtual ~SoVRMLInline();
96 
97 private:
98  virtual void addBoundingBoxChild(SbVec3f center, SbVec3f size);
99  virtual SbBool readInstance(SoInput * in, unsigned short flags);
100  virtual void copyContents(const SoFieldContainer * from, SbBool copyconn);
101  virtual SbBool readLocalFile(SoInput * in);
102 
103  static void urlFieldModified(void * userdata, SoSensor * sensor);
104 
105  SoVRMLInlineP * pimpl;
106 };
107 
108 #endif // ! COIN_SOVRMLINLINE_H
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1410
The SbColor class contains the red, green and blue components which make up a color value...
Definition: SbColor.h:30
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:870
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
#define SO_NODE_HEADER(classname)
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:34
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1148
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1293
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
Definition: SoVRMLInline.h:54
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:33
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:34
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1466
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1029
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
The SoMFString class is a container for SbString values.This field is used where nodes, engines or other field containers needs to store arrays of strings.
Definition: SoMFString.h:31
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoVRMLInline class is used to insert VRML files into a scene.The detailed class documentation is ...
Definition: SoVRMLInline.h:44
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:52
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
Definition: SoVRMLInline.h:55
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the &quot;bookkeeping&quot; tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:42
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1059
BboxVisibility
Definition: SoVRMLInline.h:53
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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