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SoShadowGroup.h
1 #ifndef COIN_SOSHADOWGROUP_H
2 #define COIN_SOSHADOWGROUP_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoSeparator.h>
29 #include <Inventor/fields/SoSFBool.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFEnum.h>
32 #include <Inventor/fields/SoSFInt32.h>
33 
34 class SoShadowGroupP;
35 
36 class COIN_DLL_API SoShadowGroup : public SoSeparator {
37  typedef SoSeparator inherited;
38 
40 
41 public:
42  static void initClass(void);
43  static void init(void);
44 
45  static SbBool isSupported(void);
46 
47  SoShadowGroup(void);
48 
49  enum VisibilityFlag {
50  ABSOLUTE_RADIUS,
51  LONGEST_BBOX_EDGE_FACTOR,
52  PROJECTED_BBOX_DEPTH_FACTOR
53  };
54 
64 
67 
68  virtual void GLRenderBelowPath(SoGLRenderAction * action);
69  virtual void GLRenderInPath(SoGLRenderAction * action);
70 
71  virtual void notify(SoNotList * nl);
72 
73  void enableSubgraphSearchOnNotify(const SbBool onoff);
74 
75 protected:
76  virtual ~SoShadowGroup();
77 
78 private:
79  SoShadowGroupP * pimpl;
80 
81 };
82 
83 #endif // COIN_SOSHADOWGROUP_H
SoSFBool shadowCachingEnabled
Definition: SoShadowGroup.h:60
SoSFFloat visibilityRadius
Definition: SoShadowGroup.h:62
SoSFFloat visibilityNearRadius
Definition: SoShadowGroup.h:61
#define SO_NODE_HEADER(classname)
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:745
SoSFFloat threshold
Definition: SoShadowGroup.h:66
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:641
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
virtual void notify(SoNotList *nl)
Definition: SoSeparator.cpp:937
SoSFFloat intensity
Definition: SoShadowGroup.h:56
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the &quot;on&quot; field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
SoSFBool isActive
Definition: SoShadowGroup.h:55
SoSFFloat precision
Definition: SoShadowGroup.h:57
SoSFFloat smoothBorder
Definition: SoShadowGroup.h:59
The SoShadowGroup node is a group node used for shadow rendering.Children of this node can recieve sh...
Definition: SoShadowGroup.h:36
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoSFFloat quality
Definition: SoShadowGroup.h:58
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoSeparator class is a state-preserving group node.Subgraphs parented by SoSeparator nodes will n...
Definition: SoSeparator.h:35
SoSFFloat epsilon
Definition: SoShadowGroup.h:65
SoSFEnum visibilityFlag
Definition: SoShadowGroup.h:63
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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