1 #ifndef COIN_SOSHAPEHINTS_H
2 #define COIN_SOSHAPEHINTS_H
27 #include <Inventor/elements/SoShapeHintsElement.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/nodes/SoSubNode.h>
39 static void initClass(
void);
43 UNKNOWN_ORDERING = SoShapeHintsElement::UNKNOWN_ORDERING,
44 CLOCKWISE = SoShapeHintsElement::CLOCKWISE,
45 COUNTERCLOCKWISE = SoShapeHintsElement::COUNTERCLOCKWISE
49 UNKNOWN_SHAPE_TYPE = SoShapeHintsElement::UNKNOWN_SHAPE_TYPE,
50 SOLID = SoShapeHintsElement::SOLID
54 UNKNOWN_FACE_TYPE = SoShapeHintsElement::UNKNOWN_FACE_TYPE,
55 CONVEX = SoShapeHintsElement::CONVEX
79 #endif // !COIN_SOSHAPEHINTS_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
FaceType
Definition: SoShapeHints.h:53
#define SO_NODE_HEADER(classname)
ShapeType
Definition: SoShapeHints.h:48
SoSFEnum faceType
Definition: SoShapeHints.h:64
SoSFFloat creaseAngle
Definition: SoShapeHints.h:67
VertexOrdering
Definition: SoShapeHints.h:42
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoShapeHints class is a node containing hints about how to render geometry.The SoShapeHints node ...
Definition: SoShapeHints.h:33
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
SoSFEnum vertexOrdering
Definition: SoShapeHints.h:62
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
SoSFEnum shapeType
Definition: SoShapeHints.h:63
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41