1 #ifndef COIN_SOMATERIALBUNDLE_H
2 #define COIN_SOMATERIALBUNDLE_H
27 #include <Inventor/bundles/SoBundle.h>
28 #include <Inventor/SbBasic.h>
29 #include <Inventor/system/inttypes.h>
39 void setUpMultiple(
void);
41 void forceSend(
const int index);
42 SbBool isColorOnly(
void)
const;
44 void send(
const int index,
const SbBool betweenbeginend);
48 void reallySend(
const int index);
49 void setupElements(
const SbBool isbetweenbeginend);
57 #endif // !COIN_SOMATERIALBUNDLE_H
The SoMaterialBundle class simplifies material handling.Every shape node should create (on the stack)...
Definition: SoMaterialBundle.h:33
The SoGLLazyElement class is meant to optimize GL rendering.This is just a wrap-around implementation...
Definition: SoGLLazyElement.h:34
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
The SoBundle class is the superclass for all bundle classes.
Definition: SoBundle.h:33