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SoWWWInline.h
1 #ifndef COIN_SOWWWINLINE_H
2 #define COIN_SOWWWINLINE_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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19  *
20  * See http://www.coin3d.org/ for more information.
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFString.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30 #include <Inventor/fields/SoSFNode.h>
31 
32 #ifndef COIN_INTERNAL
33 #include <Inventor/actions/SoCallbackAction.h>
34 #endif // !COIN_INTERNAL
35 
36 class SbColor;
37 class SoGroup;
38 class SoWWWInlineP;
39 
40 // *************************************************************************
41 
42 class SoWWWInline;
43 typedef void SoWWWInlineFetchURLCB(const SbString & url, void * userData,
44  SoWWWInline * node);
45 
46 // *************************************************************************
47 
48 class COIN_DLL_API SoWWWInline : public SoNode {
49  typedef SoNode inherited;
50 
52 
53 public:
54  static void initClass(void);
55  SoWWWInline(void);
56 
61 
65  ALWAYS
66  };
67 
68  void setFullURLName(const SbString & url);
69  const SbString & getFullURLName(void);
70 
71  SoGroup * copyChildren(void) const;
72 
73  void requestURLData(void);
74  SbBool isURLDataRequested(void) const;
75  SbBool isURLDataHere(void) const;
76  void cancelURLDataRequest(void);
77 
78  void setChildData(SoNode * urldata);
79  SoNode * getChildData(void) const;
80 
81  virtual SoChildList * getChildren(void) const;
82 
83  static void setFetchURLCallBack(SoWWWInlineFetchURLCB * f, void * userdata);
84 
85  static void setBoundingBoxVisibility(BboxVisibility b);
86  static BboxVisibility getBoundingBoxVisibility(void);
87 
88  static void setBoundingBoxColor(SbColor & c);
89  static const SbColor & getBoundingBoxColor(void);
90 
91  static void setReadAsSoFile(SbBool onoff);
92  static SbBool getReadAsSoFile(void);
93 
94  virtual void doAction(SoAction * action);
95  virtual void doActionOnKidsOrBox(SoAction * action);
96  virtual void callback(SoCallbackAction * action);
97  virtual void GLRender(SoGLRenderAction * action);
98  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
99  virtual void getMatrix(SoGetMatrixAction * action);
100  virtual void handleEvent(SoHandleEventAction * action);
101  virtual void search(SoSearchAction * action);
102  virtual void pick(SoPickAction * action);
103  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
104  virtual void audioRender(SoAudioRenderAction * action);
105 
106 protected:
107  virtual ~SoWWWInline();
108 
109  virtual void addBoundingBoxChild(SbVec3f center, SbVec3f size);
110  virtual SbBool readInstance(SoInput * in, unsigned short flags);
111  virtual void copyContents(const SoFieldContainer * fromfC,
112  SbBool copyconnections);
113 
114 private:
115  friend class SoWWWInlineP;
116  static SoWWWInlineFetchURLCB * fetchurlcb;
117  static void * fetchurlcbdata;
118  static SbBool readassofile;
119  static SbColor * bboxcolor;
120  static BboxVisibility bboxvisibility;
121 
122  static void cleanup(void);
123 
124  SoWWWInlineP * pimpl;
125 };
126 
127 #endif // !COIN_SOWWWINLINE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1410
The SbColor class contains the red, green and blue components which make up a color value...
Definition: SbColor.h:30
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:870
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
#define SO_NODE_HEADER(classname)
SoSFString name
Definition: SoWWWInline.h:57
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:34
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
Definition: SoWWWInline.h:64
The SoSFString class is a container for an SbString.This field is used where nodes, engines or other field containers needs to store a single string.
Definition: SoSFString.h:31
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1148
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1293
SoSFVec3f bboxSize
Definition: SoWWWInline.h:59
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
Definition: SoWWWInline.h:63
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoNode.cpp:1283
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:33
The SoSFNode class is a container for a single node.This field container stores a pointer to a Coin n...
Definition: SoSFNode.h:38
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1466
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1029
BboxVisibility
Definition: SoWWWInline.h:62
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:33
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoWWWInline class is a node used to include data from an URL.If the URL is not a local file...
Definition: SoWWWInline.h:48
SoSFVec3f bboxCenter
Definition: SoWWWInline.h:58
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:52
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
SoSFNode alternateRep
Definition: SoWWWInline.h:60
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the &quot;bookkeeping&quot; tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:42
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1059
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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