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SoSeparator.h
1 #ifndef COIN_SOSEPARATOR_H
2 #define COIN_SOSEPARATOR_H
3 
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25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/nodes/SoGroup.h>
30 #include <Inventor/tools/SbPimplPtr.h>
31 
32 class SoState;
33 class SoSeparatorP;
34 
35 class COIN_DLL_API SoSeparator : public SoGroup {
36  typedef SoGroup inherited;
37 
39 
40 public:
41  static void initClass(void);
42  SoSeparator(void);
43  SoSeparator(const int nchildren);
44 
45  enum CacheEnabled {
46  OFF, ON, AUTO
47  };
48 
53 
54  virtual void doAction(SoAction * action);
55  virtual void GLRender(SoGLRenderAction * action);
56  virtual void GLRenderBelowPath(SoGLRenderAction * action);
57  virtual void GLRenderInPath(SoGLRenderAction * action);
58  virtual void GLRenderOffPath(SoGLRenderAction * action);
59  virtual void callback(SoCallbackAction * action);
60  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
61  virtual void getMatrix(SoGetMatrixAction * action);
62  virtual void handleEvent(SoHandleEventAction * action);
63  virtual void rayPick(SoRayPickAction * action);
64  virtual void search(SoSearchAction * action);
65  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
66  virtual void audioRender(SoAudioRenderAction * action);
67 
68  virtual void notify(SoNotList * nl);
69 
70  static void setNumRenderCaches(const int howmany);
71  static int getNumRenderCaches(void);
72  virtual SbBool affectsState(void) const;
73 
74 protected:
75  virtual ~SoSeparator();
76 
77  virtual SbBool cullTest(SoState * state);
78  virtual SbBool cullTest(SoGLRenderAction * action, int & cullresults);
79  virtual SbBool readInstance(SoInput * in, unsigned short flags);
80 
81 private:
82  void commonConstructor(void);
83  SbBool cullTestNoPush(SoState * state);
84 
85  static int numrendercaches;
86 
87  SbPimplPtr<SoSeparatorP> pimpl;
88 
89  // NOT IMPLEMENTED
90  SoSeparator(const SoSeparator & rhs);
91  SoSeparator & operator = (const SoSeparator & rhs);
92 
93 };
94 
95 #endif // !COIN_SOSEPARATOR_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:830
SoSFEnum pickCulling
Definition: SoSeparator.h:52
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:494
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:439
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
#define SO_NODE_HEADER(classname)
CacheEnabled
Definition: SoSeparator.h:45
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:641
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:677
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:510
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SoSFEnum renderCaching
Definition: SoSeparator.h:49
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1115
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:648
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoNode.cpp:941
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:33
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoSFEnum boundingBoxCaching
Definition: SoSeparator.h:50
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoNode.cpp:953
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
Definition: SoSeparator.h:46
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:705
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:566
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoGroup.cpp:670
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:52
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition: SoNode.cpp:965
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoSeparator class is a state-preserving group node.Subgraphs parented by SoSeparator nodes will n...
Definition: SoSeparator.h:35
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoGroup.cpp:300
SoSFEnum renderCulling
Definition: SoSeparator.h:51
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:807
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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