1 #ifndef COIN_SOSHADERPROGRAM_H
2 #define COIN_SOSHADERPROGRAM_H
27 #include <Inventor/nodes/SoNode.h>
28 #include <Inventor/nodes/SoSubNode.h>
29 #include <Inventor/fields/SoMFNode.h>
35 typedef void SoShaderProgramEnableCB(
void * closure,
50 void setEnableCallback(SoShaderProgramEnableCB * cb,
58 static void initClass();
64 class SoShaderProgramP * pimpl;
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
#define SO_NODE_HEADER(classname)
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
SoMFNode shaderObject
Definition: SoShaderProgram.h:46
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1148
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
The SoShaderProgram class is used to specify a set of vertex/geometry/fragment objects.
Definition: SoShaderProgram.h:41
The SoMFNode class is a container for nodes.This field container stores an array of pointers to nodes...
Definition: SoMFNode.h:32
SoState * state
Definition: SoAction.h:131
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41