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SoCacheHint.h
1 #ifndef COIN_SOCACHEHINT_H
2 #define COIN_SOCACHEHINT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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20  * See http://www.coin3d.org/ for more information.
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25 \**************************************************************************/
26 
27 #include <Inventor/elements/SoCacheHintElement.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/nodes/SoSubNode.h>
31 
32 
33 // Please note that this is an experimental class. The API might
34 // change a lot before/if it's included in any official Coin
35 // release. pederb, 2004-07-02
36 class COIN_DLL_API SoCacheHint : public SoNode {
37  typedef SoNode inherited;
38 
40 
41 public:
42  static void initClass(void);
43  SoCacheHint(void);
44 
47 
48  virtual void doAction(SoAction * action);
49  virtual void GLRender(SoGLRenderAction * action);
50  virtual void callback(SoCallbackAction * action);
51  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
52  virtual void pick(SoPickAction * action);
53 
54 protected:
55  virtual ~SoCacheHint();
56 };
57 
58 #endif // !COIN_SOCACHEHINT_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
The SoCacheHint class is a node containing hints about how to cache geometry.The SoCacheHint node is ...
Definition: SoCacheHint.h:36
#define SO_NODE_HEADER(classname)
SoSFFloat memValue
Definition: SoCacheHint.h:45
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoSFFloat gfxValue
Definition: SoCacheHint.h:46
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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