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SoSpaceballButtonEvent.h
1 #ifndef COIN_SOSPACEBALLBUTTONEVENT_H
2 #define COIN_SOSPACEBALLBUTTONEVENT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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13  * distribution for additional information about the GNU GPL.
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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25 \**************************************************************************/
26 
27 #include <Inventor/events/SoButtonEvent.h>
28 
29 #define SO_SPACEBALL_PRESS_EVENT(EVENT, BUTTON) \
30  (SoSpaceballButtonEvent::isButtonPressEvent(EVENT, SoSpaceballButtonEvent::BUTTON))
31 
32 #define SO_SPACEBALL_RELEASE_EVENT(EVENT, BUTTON) \
33  (SoSpaceballButtonEvent::isButtonReleaseEvent(EVENT, SoSpaceballButtonEvent::BUTTON))
34 
35 
36 class COIN_DLL_API SoSpaceballButtonEvent : public SoButtonEvent {
37  typedef SoButtonEvent inherited;
38 
39  SO_EVENT_HEADER();
40 
41 public:
42  static void initClass(void);
43 
45  virtual ~SoSpaceballButtonEvent();
46 
47  enum Button {
48  ANY, BUTTON1, BUTTON2, BUTTON3, BUTTON4, BUTTON5, BUTTON6, BUTTON7,
49  BUTTON8, PICK
50  };
51 
52  void setButton(Button button);
53  Button getButton(void) const;
54 
55  static SbBool isButtonPressEvent(const SoEvent * e, Button whichButton);
56  static SbBool isButtonReleaseEvent(const SoEvent * e, Button whichButton);
57 
58  static SbBool enumToString(Button enumval, SbString & stringrep);
59 
60 private:
61  Button button;
62 
63 }; // SoSpaceballButtonEvent
64 
65 #endif // !COIN_SOSPACEBALLBUTTONEVENT_H
Button
Definition: SoSpaceballButtonEvent.h:47
The SoSpaceballButtonEvent class contains information about spaceball button interaction.When the user presses any buttons on a spaceball device, these will be translated from a system specific event into a Coin event and sent to the scenegraph by using instances of this class.
Definition: SoSpaceballButtonEvent.h:36
The SoButtonEvent class is the base class for all button events.The event classes which results from ...
Definition: SoButtonEvent.h:31
static SbBool enumToString(State enumval, SbString &stringrep)
Definition: SoButtonEvent.cpp:120
static void initClass(void)
Definition: SoButtonEvent.cpp:65
The SoEvent class is the base class for all Coin events.Coin contains its own set of event classes...
Definition: SoEvent.h:34
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the &quot;bookkeeping&quot; tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:42

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