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SoVRMLParent.h
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23 
24 #ifndef COIN_SOVRMLPARENT_H
25 #define COIN_SOVRMLPARENT_H
26 
27 #include <Inventor/nodes/SoGroup.h>
28 #include <Inventor/nodes/SoSubNode.h>
29 #include <Inventor/fields/SoMFNode.h>
30 
31 class SoVRMLParentP;
32 class SoSensor;
33 
34 class COIN_DLL_API SoVRMLParent : public SoGroup
35 {
36  typedef SoGroup inherited;
38 
39 public:
40  static void initClass(void);
41 
43 
44  virtual SbBool affectsState(void) const;
45  virtual void addChild(SoNode * child);
46  virtual void insertChild(SoNode * child, int idx);
47  virtual SoNode * getChild(int idx) const;
48  virtual int findChild(const SoNode * child) const;
49  virtual int getNumChildren(void) const;
50  virtual void removeChild(int idx);
51  virtual void removeChild(SoNode * child);
52  virtual void removeAllChildren(void);
53  virtual void replaceChild(int idx, SoNode * child);
54  virtual void replaceChild(SoNode * old, SoNode * child);
55  virtual SoChildList * getChildren(void) const;
56 
57  virtual void doAction(SoAction * action);
58  virtual void search(SoSearchAction * action);
59  virtual void write(SoWriteAction * action);
60  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
61 
62  static void updateChildList(const SoNode * const * nodes, const int numnodes,
63  SoChildList & cl);
64  static void updateChildList(SoNode * nodewithsfnode,
65  SoChildList & cl);
66 
67 protected:
68  SoVRMLParent(void);
69  SoVRMLParent(int approxchildren);
70  virtual ~SoVRMLParent();
71 
74 
75  virtual void notify(SoNotList * list);
76  virtual SbBool readInstance(SoInput * in, unsigned short flags);
77  virtual void copyContents(const SoFieldContainer * from, SbBool copyConn);
78 
79 private:
80  static void field_sensor_cb(void * data, SoSensor * sensor);
81  void commonConstructor(void);
82  void processAddChildren(void);
83  void processRemoveChildren(void);
84  SoFieldData * makeWriteData(void);
85 
86  SoVRMLParentP * pimpl;
87 }; // class SoVRMLParent
88 
89 #endif // ! COIN_SOVRMLPARENT_H
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:830
virtual void removeAllChildren(void)
Definition: SoGroup.cpp:761
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:494
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:439
virtual SoChildList * getChildren(void) const
Definition: SoGroup.cpp:719
The SoVRMLParent node is a superclass for all VRML grouping nodes.
Definition: SoVRMLParent.h:34
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:34
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
virtual void insertChild(SoNode *child, int newchildindex)
Definition: SoGroup.cpp:430
SoMFNode addChildren
Definition: SoVRMLParent.h:72
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
virtual void removeChild(int childindex)
Definition: SoGroup.cpp:450
virtual void write(SoWriteAction *action)
Definition: SoGroup.cpp:684
SoMFNode children
Definition: SoVRMLParent.h:42
SoMFNode removeChildren
Definition: SoVRMLParent.h:73
virtual SoNode * getChild(int index) const
Definition: SoGroup.cpp:279
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:33
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:34
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
virtual void addChild(SoNode *node)
Definition: SoGroup.cpp:415
The SoMFNode class is a container for nodes.This field container stores an array of pointers to nodes...
Definition: SoMFNode.h:32
virtual void replaceChild(int index, SoNode *newchild)
Definition: SoGroup.cpp:778
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:705
virtual int getNumChildren(void) const
Definition: SoGroup.cpp:293
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:33
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:52
The SoFieldData class is a container for a prototype set of fields.This class is instantiated once fo...
Definition: SoFieldData.h:39
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoGroup.cpp:300
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:807
virtual int findChild(const SoNode *node) const
Definition: SoGroup.cpp:471
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoGroup.cpp:391
#define SO_NODE_ABSTRACT_HEADER(classname)

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